Jan 24, 2006, 01:03 AM // 01:03
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#2
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Pretty Cool. She may have trouble with the worms and knock down but since I started playing a monk (and other character is an ele) I can see how these sklls work nicely.
I've also been on the share your pc when me and my wife were on FinalFantasy XI (until I picked up the ps2 version ).
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Jan 24, 2006, 02:55 AM // 02:55
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#3
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Centeral Texas
Guild: Heros of Titans Realm
Profession: Me/
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Nice going! Sometimes I do the same thing with my Mesmer when I'm bored. It's pretty funny to see some people's reactions.
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Jan 24, 2006, 12:59 PM // 12:59
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#4
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Wilds Pathfinder
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Actually.. .a Mesmer would work quite well. I've run through the Tengu between Lions and HotSprings without much trouble using Distortion, Illusion of Haste, Elemental Resistance, & Physical Resistance. The trick is to only use IoH when you REALLY need it. That 10-16 seconds (w/ runes) is sweet, but the following 15 seconds of cripple hurts, so it's the most stratigic runner class.
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Jan 24, 2006, 02:27 PM // 14:27
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#5
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Banned
Join Date: Jul 2005
Location: wales
Profession: W/Me
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You might wanna try to get armor of mist there, spare a few points into water
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Jan 24, 2006, 03:03 PM // 15:03
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#6
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by xenoranger
Illusion of Haste. That 10-16 seconds (w/ runes) is sweet, but the following 15 seconds of cripple hurts, so it's the most stratigic runner class.
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I was wondering - can you simply renew illusion of haste at the end of that 10-16 seconds, since it removes the cripple condition when you cast it?
I know it's a drain on energy and causes you to pause a second while you cast it, but it seems like it's an almost endless running tool if you can keep your energy up...
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